I feel that way about a lot of games from Runescape 3 Gold that generation. Take Halo Combat Evolved for example. It implemented nonlinear level design and also had the option to skip large parts of some levels for the creative players. You just don't see that type of stuff anymore in big budget games, and I think that has been a huge step back in game design.
On this I agree so much. A lot of the stuff I saw in the campaign section of the newest Call of Duty Quick Look seems awesome, until you realize that the game is so limited that you can only use that stuff at predetermined times. Compare this to, say, Crysis 1 or the original Battlefield Bad Company or Halo 1 all shooters with some pretty solid mechanics and room for approaching each playthrough at least a little differently.
I didn't really want them to change the core of Buy Runescape 3 Gold Morrowind, just the stuff that didn't age well. Really just those three things I mentioned update the graphics, the animations, and the momenttomoment mechanics. Maybe redo all of the sounds, too. Touch nothing else.